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Stage 3 Science & Technology
Digital Technologies
Outcomes: A student...
ST3-2DP-T
  • plans and uses materials, tools and equipment to develop solutions for a need or opportunity
ST3-3DP-T
  • defines problems, and designs, modifies and follows algorithms to develop solutions
ST3-11DI-T
  • explains how digital systems represent data, connect together to form networks and transmit data

Content Focus:
Stage 3 of the Digital Technologies strand focuses on understanding the role individual components of digital systems play in processing and representing data. Students design, modify and follow algorithms involving branching and iteration. Stage 3 of this strand further develops students’ knowledge and understanding of project management, abstraction and the relationship between models and the real-world systems they represent.​​

Skills Focus:
Working Scientifically
​
Processing and analysing data
  • construct and use a range of representations, including tables and graphs, to represent and describe observations, patterns or relationships in data
  • employ appropriate technologies to represent data
  • compare data with predictions
  • present data as evidence in developing explanations
Design and Production
Identifying and defining
  • examine and critique needs, opportunities or modifications using a range of criteria to define a project
  • examine and determine functional requirements to define a problem
  • identify data required to formulate algorithms to improve a process
Researching and planning
  • develop, record and communicate design ideas, decisions and processes using appropriate technical terms
  • manage projects within time constraints
  • design, modify and follow simple algorithms
  • extend sequences of steps to provide a series of possibilities through branching
  • develop solutions through trialling and refining using iterations
Producing and implementing
  • develop project plans that consider resources when producing designed solutions individually and collaboratively
  • implement digital solutions as visual programs involving branching, iteration and user input
  • work collaboratively to share, appraise and improve ideas to achieve design purposes
  • identify, organise and perform strategic roles within a group to solve a problem
  • acquire, store, access and validate different types of data, and use a range of software to present, interpret and visualise data
Testing and evaluating
  • evaluate design ideas, processes and solutions according to criteria for success
  • explain how students’ solutions and existing information systems meet current and future local community needs

Inquiry and Focus Questions:
Using and interpreting data
How do components of digital systems interact with each other to transmit data?
Digital Systems and Networks
How do the components of digital systems connect together to form networks?
Students:
  • identify how whole numbers are used to represent all data (binary) in digital systems (ACTDIK015)
  • collect, store and interpret different types of data, for example:
          - using sensors to collect data
  • use software to interpret and visualise data
Designing Digital Solutions
How do we represent decision-making in an algorithm?
​Students:
  • design a user interface for a digital system, for example:(ACTDIP018)
         - developing a storyboard for a game
  • design, modify and follow algorithms involving branching and iteration
  • define problems, and plan and implement digital solutions, using an appropriate visual programming language involving branching and iteration, and requiring user input
Students:
  • investigate internal and external components of digital systems that perform functions
  • explore how the main components of digital systems connect together to form networks that transmit data (ACTDIK014)
  • describe how data can be transmitted between two digital components, for example:
          - wired networks
          - wireless networks
  • identify and explain how existing information systems meet the needs of present and future communities, for example:
          - school databases
  • explore current ethical, social and technical protocols when communicating using information systems (ACTDIP022)
https://educationstandards.nsw.edu.au/wps/portal/nesa/k-10/learning-areas/science/science-and-technology-k-6-new-syllabus/content/2807

Unpack the curriculum
Understand the Australian Curriculum: Digital Technologies 5/6 - (aca)
Digital Technologies Work Samples - Australian curriculum
Inquiry and Focus Question 1: 
How do components of digital systems interact with each other to transmit data?
Digital Hub:
Collecting and Organising Data
  • Collecting, managing and analysing data (ACTDIP016)
  • Digital systems (ACTDIK014)
  • Investigating and defining (ACTDIP017)​​
Using Binary
  • Representation of data (ACTDIK015)
  • Collecting, managing and analysing data (ACTDIP016)
Representing Images Using Binary
  • Representation of data (ACTDIK015)
  • Collecting, managing and analysing data (ACTDIP016)


Inquiry and Focus Question 2: 
How do the components of digital systems connect together to form networks?
Digital Hub:
Digital Components
  • Digital systems (ACTDIK014)
  • Investigating and defining (ACTDIP017)
  • Producing and implementing (ACTDIP020)
Digital Citizenship
  • Collaborating and managing (ACTDIP022 )



Inquiry and Focus Question 3: 
How do we represent decision-making in an algorithm?
Digital Hub:
Problem Solving Process
  • Investigating and defining (ACTDIP017)
  • Generating and designing (ACTDIP019)
  • Producing and Implementing (ACTDIP020)
  • Evaluating (ACTDIP021)
Creating A Digital Game
  • Investigating and defining (ACTDIP017)
  • Generating and designing (ACTDIP019)
  • Producing and Implementing (ACTDIP020)
  • Evaluating (ACTDIP021)
Finding A Digital Solution
  • Digital systems (ACTDIK014)
  • Investigating and defining (ACTDIP017)
  • Collaborating and managing (ACTDIP022)
Daily Algorithms - code.org (printable)
Picture
Computational Thinking Activities

Real Life Algorithms - Paper Aeroplanes - code.org (printable)
How an AlgorithmWorks - tynker
What is An Algorithm and Why Should You Care? - Grok Learning
Coding:
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Code.org course B

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Code.org course C

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Code a Lego maze


Sample Unit- Science and Technology – Digital Technologies -educationstandards.nsw.edu.au
updated Feb 2022
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